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Andrea Chiarelli - Mastering JavaScript Object-Oriented Programming [2016, PDF, ENG]

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Post 05-Dec-2016 01:00


Mastering JavaScript Object-Oriented Programming
Год издания: 2016
Автор: Andrea Chiarelli
Жанр или тематика: Веб-программирование
Издательство: Packt Publishing
ISBN: 9781785889103
Язык: Английский
Формат: PDF
Качество: Издательский макет или текст (eBook)
Интерактивное оглавление: Да
Количество страниц: 292
Описание: ECMAScript 6 introduces several new Object-Oriented features that drastically change the way developers structure their projects. Web developers now have some advanced OOP functionality at their disposal to build large-scale applications in JavaScript.
With this book, we'll provide you with a comprehensive overview of OOP principles in JavaScript and how they can be implemented to build sophisticated web applications. Kicking off with a subtle refresher on objects, we'll show you how easy it is to define objects with the new ES6 classes. From there, we'll fly you through some essential OOP principles, forming a base for you to get hands-on with encapsulation.
You'll get to work with the different methods of inheritance and we'll show you how to avoid using inheritance with Duck Typing. From there, we'll move on to some advanced patterns for object creation and you'll get a strong idea of how to use interesting patterns to present data to users and to bind data. We'll use the famous promises to work with asynchronous processes and will give you some tips on how to organize your code effectively.
You'll find out how to create robust code using SOLID principles and finally, we'll show you how to clearly define the goals of your application architecture to get better, smarter, and more effective coding. This book is your one-way ticket to becoming a JavaScript Jedi who can be counted on to deliver flexible and maintainable code.
What You Will Learn
- Master JavaScript's OOP features, including the one's provided by ES6 specification
- Identify and apply the most common design patterns such as Singleton, Factory, Observer, Model-View-Controller, and Mediator Patterns
- Understand the SOLID principles and their benefits
- Use the acquired OOP knowledge to build robust and maintainable code
- Design applications using a modular architecture based on SOLID principles

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Table of Contents
1: A Refresher of Objects
2: Diving into OOP Principles
3: Working with Encapsulation and Information Hiding
4: Inheriting and Creating Mixins
5: Defining Contracts with Duck Typing
6: Advanced Object Creation
7: Presenting Data to the User
8: Data Binding
9: Asynchronous Programming and Promises
10: Organizing Code
11: SOLID Principles
12: Modern Application Architectures
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